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14 Days With You is a visual novel that explores the growing relationship between the player and Vasilis, a mysterious man with unusual behavior and a possessive streak. Set over two in-game weeks, the story unfolds through daily conversations, small decisions, and subtle shifts in tone. At first, the interactions feel one-sided, with Vasilis controlling the pace and space around you. But as the days pass, the balance begins to shift depending on your choices and level of engagement.
Every dialogue option and action contributes to how Vasilis responds—sometimes with calm, sometimes with intensity. There are no traditional mechanics or puzzles, but the emotional stakes grow with each scene. Small moments, like whether you stay silent or ask questions, determine how open or aggressive the atmosphere becomes. The writing leans into psychological tension rather than dramatic conflict, allowing the experience to feel personal and unpredictable. The confined setting reinforces this closeness, keeping focus entirely on the evolving dynamic.
The game offers several endings based on how you respond to Vasilis and how much you choose to resist or accept his presence. Despite the static location and limited cast, 14 Days With You manages to create varied emotional outcomes through minimal tools. The art, sound, and dialogue work together to maintain unease without relying on violence or escape scenarios. It’s a contained narrative built around attention, mood, and how two people learn—or fail—to understand each other in a closed space.