Similiar games
In Dollmare, you begin as a desperate worker just trying to cover rent by inspecting dolls in a dim, industrial factory. At first, the task seems simple: check for flaws, look for signs of malfunction, and keep the production line moving. But the dolls behave in ways they shouldn’t—eyes shift, limbs reset, and subtle movements happen when you’re not watching. The game focuses on your observation skills, with small visual and audio cues suggesting that something is deeply wrong. You’re not being chased, but the silence itself becomes a presence.
Instead of jumpscares or enemy encounters, Dollmare uses repetition and atmosphere to create discomfort. The environment changes without explanation—rooms appear different, dolls that passed inspection earlier now show signs of damage. You’re expected to follow strange protocols without question, and breaking them results in consequences you may not immediately understand. With no combat, the tension builds through careful pacing and uncertainty. You’re constantly guessing whether what you’re seeing is an actual anomaly or just your own nerves.
Each playthrough of Dollmare introduces unpredictable events. Some are triggered by your actions, while others happen seemingly at random. The deeper you go into the factory, the more you begin to uncover hints about its origin, the dolls’ creation, and what’s truly expected of you. Tasks remain mechanical on the surface, but the context around them begins to unravel. It’s not a game about escaping—it’s about enduring the job, staying alert, and figuring out how long you can work in silence before something breaks that silence for good.