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REPO is a cooperative online horror game where players take on the role of extraction units tasked with retrieving valuable items from abandoned and dangerous locations. Each player is equipped with a physics-based grab tool used to lift, carry, and secure objects—ranging from heavy furniture to delicate items. The game supports up to six players, encouraging coordination and spatial awareness, especially when maneuvering larger cargo through tight, unstable spaces.
Every environment is inhabited by unpredictable monsters that react to movement and noise. Players must balance speed with caution, using proximity voice chat carefully, as even whispered communication can attract unwanted attention. Dropping an object or slamming a door might alert nearby threats. REPO emphasizes timing, silence, and positioning over direct combat, making each task a matter of logistics, and of survival. Team coordination becomes essential when moving large items, especially under pressure.
Between missions, players can spend their earnings—called SURPLUS—on upgrades and tools provided by an unnamed artificial overseer. Enhancements include movement boosts, protective gear, and occasional weapons. These upgrades allow for more efficient item retrieval and slightly better odds of surviving hostile encounters. REPO combines resource management, environmental awareness, and team strategy to create a game where physics and horror intersect in every mission.